The Queen's River

Belog's Journal

It was suggested that I keep a journal of my adventures while working on my dissertation. I have decided that I shall.

Father insisted that I not travel alone, I have acquiesced for Mother’s sake. Cousin Sellywud shall join me on my journey, and truth be told, it will be comforting to have a familiar face around. He insists on carrying my heavier supplies, and I am wont to let him, he’s much more suited to the task than I am.

Upon our arrival at the embarkation docks, we encountered cousin <name>. He seems more well traveled than we, and we appear to have lifted his spirits with our presence.

In addition to several elves also traveling with use there was a Twygzog who appeared to be quite friendly with them, I surreptitiously collected some spores he was ejecting. I have read of a beer recipe that employs Eukaryotic catalysts and am anxious to see what results I can get with these.

Once we were underway I was quite glad I had my books, as there was nothing to do but watch the monotonous greenery slide by. I did notice that one of the barge crew was also a dwarf, albeit quite tall. Stron Guardsmanseemed to take a particular interest in our mundane conversations, presumably he has little chance to converse in Khuzdul.

Suddenly there was a rather boisterous disagreement between one of the Elves and the Bargemaster. Apparently there was a nuisance of Kobolds in the river, poaching lumber, and the Elves were rather indignant and demanding intervention on the part of the Bargemaster.

Selly was quite anxious to intervene, no doubt due to the boredom of river travel. I concurred and we were swiftly in command of the barge and intercepting the Kobalds.

The Twygzog, who’s name is Squib, charged at the Kobolds and I noticed he would need to maintain a precarious balance upon the logs in the river. I began to play an old Birling song I recalled:

Well, you can tell by the way I use my walk
I’m a lumberjack: no time to talk
Buzzsaw loud and flannel warm, I’ve kicked around
since I was born

Whether you’re a brother or whether you’re a mother
you stay on the logs, stay on the logs
Fell the lumber breakin’ and everybody shakin’
And we stay on the logs, stay on the logs
Ah, ha, ha, ha, stay on the logs, stay on the logs
Ah, ha, ha, ha stay on the logs.

Once we had engaged the Kobolds and dispatched a few, they fled. Squib followed the tracks they had been making and determined that something large – An Ogre or possibly a Giant – has been helping them drag the lumber father inland. We have decided to investigate, but first we must return the Barge to the Bargemaster in the condition we borrowed it. It’s only polite.

Welcome to your campaign!
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Wondering how to get started? Here are a few tips:

1. Invite your players

Invite them with either their email address or their Obsidian Portal username.

2. Edit your home page

Make a few changes to the home page and give people an idea of what your campaign is about. That will let people know you’re serious and not just playing with the system.

3. Choose a theme

If you want to set a specific mood for your campaign, we have several backgrounds to choose from. Accentuate it by creating a top banner image.

4. Create some NPCs

Characters form the core of every campaign, so take a few minutes to list out the major NPCs in your campaign.

A quick tip: The “+” icon in the top right of every section is how to add a new item, whether it’s a new character or adventure log post, or anything else.

5. Write your first Adventure Log post

The adventure log is where you list the sessions and adventures your party has been on, but for now, we suggest doing a very light “story so far” post. Just give a brief overview of what the party has done up to this point. After each future session, create a new post detailing that night’s adventures.

One final tip: Don’t stress about making your Obsidian Portal campaign look perfect. Instead, just make it work for you and your group. If everyone is having fun, then you’re using Obsidian Portal exactly as it was designed, even if your adventure log isn’t always up to date or your characters don’t all have portrait pictures.

That’s it! The rest is up to your and your players.


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